Conference Program

Conference program

(Times are in CET-Central European Time)

DAY 1 Monday 22 November (13.00 - 17.00)

13.00 - 13.15 Welcome
13.15 - 14.05 Keynote talk 1 by prof. Tanja Vos, topic: TILE - Test Informed Learning with Examples
14.05 - 14.15 Break
14.15 - 15.45

Paper presentation: Educational Approaches

  • Cooperative Gamification in a Computer Science Introductory Module
  • A Quest to Engage Computer Science Students: Using Dungeons and Dragons for Developing Soft Skills
  • SuaCode Africa: Teaching Coding Online to Africans using Smartphones
15.45 - 16.00 Break
16.00 - 17.00

Poster Session

  • How an Industry-Academic Partnership Addressed Gaps in Undergraduate CS Education
  • The Industry Relevance of an IT Transition Programme: A Reality Check
  • Teaching Scrum with an Active and Constructive Learning Approach
  • A Dev-Ops Practicum Course for Information Technology Majors
  • "Enhancing Student Engagement through Cloud Computing Coursework: Challenges and Opportunities in the time of COVID-19"
  • A Structured (Java) Exercise Repository with automated Feedback (SERF) - Construction  of a knowledge graph for exercise selection


DAY 2 Tuesday 23 November (10.30 - 17.00)

10.30 - 12.30

Paper presentation: Tools in CS Education

  • Using an Assessment Tool to create Sandboxes for Computer Graphics Teaching in an Online Environment
  • Personal Prof: Automatic Code Review for Java Assignments
  • AutoGrad: Automated Grading Software for Mobile Game Assignments in SuaCode Courses
  • SQL Scrolls - A Reusable and Extensible DGBL Experiment
12.30 - 13.30 Lunch Break
13.30 - 14.20 Keynote talk 2 by prof. Mark Guzdial, topic: Reaching Everyone by Integrating Computing Everywhere
14.20 - 14.45 Break
14.45 - 16.45

Paper presentation: Learners Analysis

  • Portraits of Programmer Behavior in a Frame-Based Language
  • What do they note? An exploratory investigation into the characteristics of CS students’ notes
  • Learnings from Peer Reviewing in Large University Courses
  • What does this Python code do? An exploratory analysis of novice students’ code explanations
16.45 - 17.00 Closing of CSERC' 21

yOUlearn registration

For the virtual conference, we will be using the learning platform of the Open University of the Netherlands, yOUlearn. All participants should register themselves in yOUlearn, at utmost two weeks before the conference, to join the sessions. Please, let us know if you have used another e-mail address for the yOUlearn registration than the one for the conference registration/payment.