null RAGE ended 1st in popular voting and goes to the finals

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RAGE ended 1st in popular voting and goes to the finals
The RAGE project, a project led by the Welten Institute that develops gaming components for applied games, has come out first in the popular voting for the best 'Early Stage Innovation'. This is one of the categories for the annual Innovation Radar Prize, the European Prize for high potential innovations and innovators. The project received 2.169 votes!

The finals

Thanks to the public vote, the project team was invited to give a pitch at ICT Proposers’ Day in Budapest on Thursday 9th November 2017 in front of a jury of experts and 2000+ participants. The project did not win this finals, but the team is proud to have won the public vote and the opportunity to present the project before this audience.

Public vote

The Innovation Radar is an initiative from the DG CONNECT of the European Union. It’s aim is to actively identify high potential EU-funded innovations and innovators and help them to get their innovation 'out of the lab' and into (or at least closer to) the market. The RAGE-project was one 10 innovations which have been selected to compete for the prize in the 'Early Stage Innovation'category. The public vote had reduced this list to 4 innovators who were given the opportunity to give a pitch in Budapest at the ICT Proposers’ Day.

About RAGE

RAGE, Realising an Applied Gaming Eco-system, aims to develop, transform and enrich advanced technologies from the leisure games industry into self-contained gaming assets that support game studios at developing applied games easier, faster and more cost-effectively. On the RAGE project site over 30 components are available for all interested games developers and more will follow. The RAGE Research and Innovation team, led by the Open University of the Netherlands, combines the experience of 19 partners from 10 countries, including game studios, universities and organisations using Applied Games to improve the skills, employability and professional performance of the European workforce. Read more on the RAGE-project on the project site. Or follow the project on Twitter @RageAppliedGame.