null DGA and RAGE to Dutch Gaming Industry: 'Check out these 30 game components'

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Digital Learning
DGA and RAGE to Dutch Gaming Industry: 'Check out these 30 game components'

Dutch game studios are invited to check out over 30 components at rageproject.eu. They are free to reuse these components rather than ‘re-invent the wheel’. RAGE is a European flagship project that develops advanced software components for applied and entertainment games. The project is coordinated by the Welten-Institute and partners with Dutch Games Association (RAGE).

More efficient game development

By reusing components rather than ‘re-inventing the wheel’ (or trying to do so) game development becomes easier and more efficient. Components are available for social gamification, real-time emotion recognition via webcam, virtual characters (affective AI, procedural animation of gaze and gesture, emotion expression), automated adaptation, secure xAPI learning analytics, natural language processing, performance statistics and more. Since most components carry the Apache-2 open software license, the software can be forked and changed at will, and may be assigned a different license for commercial closed or open source usage.

Special support for members DGA

Dutch Games Association has negotiated special support from RAGE for the studios that try-out components. They will be favoured with a hotline connection with the principal RAGE developers to discuss questions or ideas. The partnership with RAGE fits into the ambition of the newly appointed board of Dutch Games Association, to make the Dutch game industry the most creative, advanced and leading game industry of Europe.

About Dutch Games Association

Dutch Games Association was founded in 2008 to help create a healthy climate for the Dutch games industry. With over 100 members its mission is to help the industry reach its full potential by connecting, serving and inspiring the industry and beyond on a national and international level.

About RAGE

The RAGE project (Realising an Applied Gaming Eco-system) is a European research initiative, funded by the Horizon2020 Programme of the European Commission, focusing on developing, transforming and enriching advanced technologies for making the development of games easier, faster and more cost-effective.